October 04, 2004

China to rate the "cultural implications" of online games

Chinese flagLast year it was estimated that China had 13.8 million people playing online games. These figures were reason for concern for the government, eager to control the information spread across the Internet. So the Video Games Committee of the Chinese Adolescents Internet Association was formed, placing games into three categories, including middle school, high school, and adult. Games will be rated on the basis of, “degree of violence, pornography, terror and content of cyber chatting.” Online games will be judged slightly differently, the criteria includes, “pornography, violence, horror, social morality and cultural implications.” China also intends to set up “healthy” & “recommended” servers for downloading these games.